Adjust the bug/paramecium and frame blocks in the editor palette to be more consistent
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@ -183,8 +183,8 @@ export const PALETTE = [{
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'walker',
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'walker',
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'fireball',
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'fireball',
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'glider',
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'glider',
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'bug',
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'paramecium',
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'paramecium',
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'bug',
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'doppelganger1',
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'doppelganger1',
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'doppelganger2',
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'doppelganger2',
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@ -305,8 +305,8 @@ export const PALETTE = [{
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export const SPECIAL_PALETTE_ENTRIES = {
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export const SPECIAL_PALETTE_ENTRIES = {
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'thin_walls/south': { name: 'thin_walls', edges: DIRECTIONS['south'].bit },
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'thin_walls/south': { name: 'thin_walls', edges: DIRECTIONS['south'].bit },
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'frame_block/0': { name: 'frame_block', direction: 'south', arrows: new Set },
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'frame_block/0': { name: 'frame_block', direction: 'south', arrows: new Set },
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'frame_block/1': { name: 'frame_block', direction: 'north', arrows: new Set(['north']) },
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'frame_block/1': { name: 'frame_block', direction: 'south', arrows: new Set(['south']) },
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'frame_block/2a': { name: 'frame_block', direction: 'north', arrows: new Set(['north', 'east']) },
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'frame_block/2a': { name: 'frame_block', direction: 'south', arrows: new Set(['south', 'west']) },
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'frame_block/2o': { name: 'frame_block', direction: 'south', arrows: new Set(['north', 'south']) },
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'frame_block/2o': { name: 'frame_block', direction: 'south', arrows: new Set(['north', 'south']) },
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'frame_block/3': { name: 'frame_block', direction: 'south', arrows: new Set(['north', 'east', 'south']) },
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'frame_block/3': { name: 'frame_block', direction: 'south', arrows: new Set(['north', 'east', 'south']) },
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'frame_block/4': { name: 'frame_block', direction: 'south', arrows: new Set(['north', 'east', 'south', 'west']) },
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'frame_block/4': { name: 'frame_block', direction: 'south', arrows: new Set(['north', 'east', 'south', 'west']) },
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