Add a zoom control

This commit is contained in:
Eevee (Evelyn Woods) 2021-04-24 11:43:28 -06:00
parent e3a128df60
commit 167360f596
3 changed files with 47 additions and 2 deletions

View File

@ -100,6 +100,10 @@
<path d="M5,6 a1,1 0 0,0 2,0 a1,1 0 1,1 1,1 a1,1 0 0,0 -1,1 v1 a1,1 0 1,0 2,0 v-0.17 A3,3 0 1,0 5,6"></path>
<circle cx="8" cy="12" r="1"></circle>
</g>
<g id="svg-icon-zoom">
<path d="M1,6 a5,5 0 1,1 10,0 a5,5 0 1,1 -10,0 m2,0 a3,3 0 1,0 6,0 a3,3 0 1,0 -6,0"></path>
<path d="M14,12 l-2,2 -4,-4 2,-2 4,4"></path>
</g>
</defs>
</svg>
<header id="header-main">

View File

@ -3254,9 +3254,33 @@ export class Editor extends PrimaryView {
// Populate status bar (needs doing before the mouse stuff, which tries to update it)
let statusbar = this.root.querySelector('#editor-statusbar');
this.statusbar_zoom = mk('div.-zoom');
this.statusbar_zoom = mk('output');
this.statusbar_zoom_input = mk('input', {type: 'range', min: 0, max: EDITOR_ZOOM_LEVELS.length - 1});
this.statusbar_zoom_input.addEventListener('input', ev => {
let index = parseInt(ev.target.value, 10);
if (index < 0) {
index = 0;
}
else if (index >= EDITOR_ZOOM_LEVELS.length) {
index = EDITOR_ZOOM_LEVELS.length - 1;
}
// Center the zoom on the center of the viewport
let rect = this.actual_viewport_el.getBoundingClientRect();
this.set_canvas_zoom(
EDITOR_ZOOM_LEVELS[index],
(rect.left + rect.right) / 2,
(rect.top + rect.bottom) / 2);
});
this.statusbar_cursor = mk('div.-mouse', "—");
statusbar.append(this.statusbar_zoom, this.statusbar_cursor);
statusbar.append(
mk('div.-zoom',
mk_svg('svg.svg-icon', {viewBox: '0 0 16 16'},
mk_svg('use', {href: `#svg-icon-zoom`})),
this.statusbar_zoom_input,
this.statusbar_zoom,
),
this.statusbar_cursor,
);
// Keyboard shortcuts
window.addEventListener('keydown', ev => {
@ -4202,6 +4226,12 @@ export class Editor extends PrimaryView {
this.actual_viewport_el.classList.toggle('--crispy', this.zoom >= 1);
this.statusbar_zoom.textContent = `${this.zoom * 100}%`;
let index = EDITOR_ZOOM_LEVELS.findIndex(el => el >= this.zoom);
if (index < 0) {
index = EDITOR_ZOOM_LEVELS.length - 1;
}
this.statusbar_zoom_input.value = index;
// Only actually adjust the scroll position after changing the zoom, or it might not be
// possible to scroll that far yet
if (scroll_adjust_x !== null) {

View File

@ -2012,6 +2012,7 @@ body.--debug #player-debug {
#editor #editor-statusbar {
grid-area: status;
display: flex;
align-items: center;
gap: 0.5em;
/* Try very hard to minimize reflow, since this is updated frequently */
height: 1.25em;
@ -2019,6 +2020,16 @@ body.--debug #player-debug {
overflow: hidden;
}
#editor #editor-statusbar > .-zoom {
display: flex;
align-items: center;
gap: 0.25em;
width: 11.5em;
}
#editor #editor-statusbar > .-zoom > input {
width: 6em;
margin: 0;
}
#editor #editor-statusbar > .-zoom > output {
width: 4em;
}
#editor #editor-statusbar > .-cursor {