diff --git a/js/tiletypes.js b/js/tiletypes.js index 00d9fd0..ad5dcc4 100644 --- a/js/tiletypes.js +++ b/js/tiletypes.js @@ -2280,7 +2280,7 @@ const TILE_TYPES = { }, exit: { draw_layer: DRAW_LAYERS.terrain, - blocks_collision: COLLISION.monster_solid & ~COLLISION.rover, + blocks_collision: COLLISION.block_cc1 | COLLISION.monster_solid & ~COLLISION.rover, on_arrive(me, level, other) { if (other.type.is_player) { level.win();