Fix using shift with the adjust tool
This commit is contained in:
parent
2ab983ec0a
commit
29fb8791e5
@ -1514,8 +1514,8 @@ class AdjustOperation extends MouseOperation {
|
|||||||
}
|
}
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
// FIXME implement shift to always target floor, or maybe start from bottom
|
let start_layer = this.shift ? 0 : LAYERS.MAX - 1;
|
||||||
for (let layer = LAYERS.MAX - 1; layer >= 0; layer--) {
|
for (let layer = start_layer; layer >= 0; layer--) {
|
||||||
let tile = cell[layer];
|
let tile = cell[layer];
|
||||||
if (! tile)
|
if (! tile)
|
||||||
continue;
|
continue;
|
||||||
|
|||||||
Loading…
Reference in New Issue
Block a user