Don't let animations block actors with helmets
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@@ -63,7 +63,7 @@ export class Tile {
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// FIXME bowling ball isn't affected by helmet? also not sure bowling ball is stopped by
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// helmet?
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if (this.has_item('helmet') || (this.type.is_actor && other.has_item('helmet')))
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if (this.has_item('helmet') || (this.type.is_actor && ! this.type.ttl && other.has_item('helmet')))
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return true;
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// FIXME get this out of here
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