Slow down force floors and animated chips slightly

This commit is contained in:
Eevee (Evelyn Woods) 2021-03-08 18:53:36 -07:00
parent cf2f399371
commit 2cf6afa590

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@ -475,28 +475,28 @@ export const CC2_TILESET_LAYOUT = {
force_floor_n: { force_floor_n: {
__special__: 'scroll', __special__: 'scroll',
duration: 20, duration: 24,
cc2_duration: 8, cc2_duration: 8,
base: [0, 19], base: [0, 19],
scroll_region: [0, 1], scroll_region: [0, 1],
}, },
force_floor_e: { force_floor_e: {
__special__: 'scroll', __special__: 'scroll',
duration: 20, duration: 24,
cc2_duration: 8, cc2_duration: 8,
base: [3, 19], base: [3, 19],
scroll_region: [-1, 0], scroll_region: [-1, 0],
}, },
force_floor_s: { force_floor_s: {
__special__: 'scroll', __special__: 'scroll',
duration: 20, duration: 24,
cc2_duration: 8, cc2_duration: 8,
base: [1, 20], base: [1, 20],
scroll_region: [0, -1], scroll_region: [0, -1],
}, },
force_floor_w: { force_floor_w: {
__special__: 'scroll', __special__: 'scroll',
duration: 20, duration: 24,
cc2_duration: 8, cc2_duration: 8,
base: [2, 20], base: [2, 20],
scroll_region: [1, 0], scroll_region: [1, 0],
@ -544,7 +544,7 @@ export const CC2_TILESET_LAYOUT = {
force_floor_all: { force_floor_all: {
__special__: 'animated', __special__: 'animated',
duration: 20, duration: 24,
cc2_duration: 8, cc2_duration: 8,
all: [[0, 21], [1, 21], [2, 21], [3, 21], [4, 21], [5, 21], [6, 21], [7, 21]], all: [[0, 21], [1, 21], [2, 21], [3, 21], [4, 21], [5, 21], [6, 21], [7, 21]],
}, },
@ -1143,28 +1143,28 @@ export const LL_TILESET_LAYOUT = {
force_floor_n: { force_floor_n: {
__special__: 'scroll', __special__: 'scroll',
duration: 20, duration: 24,
cc2_duration: 8, cc2_duration: 8,
base: [0, 8], base: [0, 8],
scroll_region: [0, 1], scroll_region: [0, 1],
}, },
force_floor_e: { force_floor_e: {
__special__: 'scroll', __special__: 'scroll',
duration: 20, duration: 24,
cc2_duration: 8, cc2_duration: 8,
base: [3, 8], base: [3, 8],
scroll_region: [-1, 0], scroll_region: [-1, 0],
}, },
force_floor_s: { force_floor_s: {
__special__: 'scroll', __special__: 'scroll',
duration: 20, duration: 24,
cc2_duration: 8, cc2_duration: 8,
base: [1, 9], base: [1, 9],
scroll_region: [0, -1], scroll_region: [0, -1],
}, },
force_floor_w: { force_floor_w: {
__special__: 'scroll', __special__: 'scroll',
duration: 20, duration: 24,
cc2_duration: 8, cc2_duration: 8,
base: [2, 9], base: [2, 9],
scroll_region: [1, 0], scroll_region: [1, 0],
@ -1183,7 +1183,7 @@ export const LL_TILESET_LAYOUT = {
}, },
force_floor_all: { force_floor_all: {
__special__: 'animated', __special__: 'animated',
duration: 20, duration: 24,
cc2_duration: 8, cc2_duration: 8,
all: [[0, 10], [1, 10], [2, 10], [3, 10], [4, 10], [5, 10], [6, 10], [7, 10]], all: [[0, 10], [1, 10], [2, 10], [3, 10], [4, 10], [5, 10], [6, 10], [7, 10]],
}, },
@ -1308,7 +1308,7 @@ export const LL_TILESET_LAYOUT = {
chip: { chip: {
__special__: 'animated', __special__: 'animated',
duration: 20, duration: 24,
all: [[8, 16], [9, 16], [10, 16], [9, 16]], all: [[8, 16], [9, 16], [10, 16], [9, 16]],
}, },
chip_extra: { chip_extra: {
@ -1316,14 +1316,14 @@ export const LL_TILESET_LAYOUT = {
modes: new Set(['palette', 'editor']), modes: new Set(['palette', 'editor']),
hidden: { hidden: {
__special__: 'animated', __special__: 'animated',
duration: 20, duration: 24,
all: [[8, 16], [9, 16], [10, 16], [9, 16]], all: [[8, 16], [9, 16], [10, 16], [9, 16]],
}, },
revealed: [8, 19], revealed: [8, 19],
}, },
green_chip: { green_chip: {
__special__: 'animated', __special__: 'animated',
duration: 20, duration: 24,
all: [[8, 17], [9, 17], [10, 17], [9, 17]], all: [[8, 17], [9, 17], [10, 17], [9, 17]],
}, },
bowling_ball: [9, 19], bowling_ball: [9, 19],