Revert part of the hearts/time style improvements to prevent grid blowout from hints
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@ -833,7 +833,11 @@ main.--has-demo .demo-controls {
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"chips inventory" calc((var(--tile-height) * var(--scale) * 2 - 1em) / 3)
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"chips inventory" calc((var(--tile-height) * var(--scale) * 2 - 1em) / 3)
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"time inventory" calc((var(--tile-height) * var(--scale) * 2 - 1em) / 3)
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"time inventory" calc((var(--tile-height) * var(--scale) * 2 - 1em) / 3)
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"bonus inventory" calc((var(--tile-height) * var(--scale) * 2 - 1em) / 3)
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"bonus inventory" calc((var(--tile-height) * var(--scale) * 2 - 1em) / 3)
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/ 1fr min-content
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/* FIXME ideally the first column would be 1fr so the hearts/time have space, but that
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* allows hints to grow to the entire width of the window, which incredibly sucks. i
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* don't know how to get around this except by giving the grid a fixed width, which i
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* guess wouldn't be that hard */
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/ min-content min-content
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;
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;
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row-gap: 0.5em;
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row-gap: 0.5em;
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column-gap: 1em;
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column-gap: 1em;
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