Spawn an explosion when destroying an actor in fire
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@ -636,7 +636,8 @@ const TILE_TYPES = {
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level.fail('burned');
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}
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else {
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level.remove_tile(other);
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level.transmute_tile(other, 'explosion');
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level.sfx.play_once('bomb', me.cell);
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}
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},
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},
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