From 3d21277593f5fe6f9d7b5b9edcd97bafecdbb402 Mon Sep 17 00:00:00 2001 From: Timothy Stiles Date: Tue, 16 Feb 2021 13:09:17 +1100 Subject: [PATCH] spaceify --- js/game.js | 26 +++++++++++++------------- 1 file changed, 13 insertions(+), 13 deletions(-) diff --git a/js/game.js b/js/game.js index 81680d9..7d08fd0 100644 --- a/js/game.js +++ b/js/game.js @@ -743,19 +743,19 @@ export class Level extends LevelInterface { this.wired_outputs.sort((a, b) => this.coords_to_scalar(a.cell.x, a.cell.y) - this.coords_to_scalar(b.cell.x, b.cell.y)); if (!first_time) { - //update wireables - for (var i = 0; i < this.width; ++i) - { - for (var j = 0; j < this.height; ++j) - { - let terrain = this.cell(i, j).get_terrain(); - if (terrain.is_wired !== undefined) - { - terrain.type.on_begin(terrain, this); - } - } - } - + //update wireables + for (var i = 0; i < this.width; ++i) + { + for (var j = 0; j < this.height; ++j) + { + let terrain = this.cell(i, j).get_terrain(); + if (terrain.is_wired !== undefined) + { + terrain.type.on_begin(terrain, this); + } + } + } + this.force_next_wire_phase = true; if (!undoing) { this._push_pending_undo(() => this.undid_past_recalculate_circuitry = true);