Fix some typos in the new LL tile layout

This commit is contained in:
Eevee (Evelyn Woods) 2021-03-05 13:55:07 -07:00
parent be275d380d
commit 4c9afe5a9f

View File

@ -930,10 +930,10 @@ export const LL_TILESET_LAYOUT = {
fake_floor: { fake_floor: {
__special__: 'perception', __special__: 'perception',
modes: new Set(['palette', 'editor', 'xray']), modes: new Set(['palette', 'editor', 'xray']),
hidden: [5, 2], hidden: [5, 3],
revealed: [5, 3], revealed: [5, 2],
}, },
fake_wall: [5, 2], fake_wall: [5, 3],
popdown_floor: { popdown_floor: {
__special__: 'perception', __special__: 'perception',
modes: new Set(['palette', 'editor', 'xray']), modes: new Set(['palette', 'editor', 'xray']),
@ -1615,8 +1615,8 @@ export const LL_TILESET_LAYOUT = {
explosion: [[16, 26], [17, 26], [18, 26], [19, 26]], explosion: [[16, 26], [17, 26], [18, 26], [19, 26]],
splash: [[16, 27], [17, 27], [18, 27], [19, 27]], splash: [[16, 27], [17, 27], [18, 27], [19, 27]],
splash_slime: [[16, 28], [17, 28], [18, 28], [19, 28]], splash_slime: [[16, 28], [17, 28], [18, 28], [19, 28]],
player1_exit: [[10, 28], [11, 28], [12, 28], [13, 28]], player1_exit: [[20, 28], [21, 28], [22, 28], [23, 28]],
player2_exit: [[10, 29], [11, 29], [12, 29], [13, 29]], player2_exit: [[20, 29], [21, 29], [22, 29], [23, 29]],
transmogrify_flash: [[24, 26], [25, 26], [26, 26], [27, 26], [28, 26], [29, 26], [30, 26], [31, 26]], transmogrify_flash: [[24, 26], [25, 26], [26, 26], [27, 26], [28, 26], [29, 26], [30, 26], [31, 26]],
teleport_flash: [[24, 27], [25, 27], [26, 27], [27, 27]], teleport_flash: [[24, 27], [25, 27], [26, 27], [27, 27]],
puff: [[24, 28], [25, 28], [26, 28], [27, 28]], puff: [[24, 28], [25, 28], [26, 28], [27, 28]],