Fix some typos in the new LL tile layout
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@ -930,10 +930,10 @@ export const LL_TILESET_LAYOUT = {
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fake_floor: {
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__special__: 'perception',
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modes: new Set(['palette', 'editor', 'xray']),
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hidden: [5, 2],
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revealed: [5, 3],
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hidden: [5, 3],
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revealed: [5, 2],
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},
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fake_wall: [5, 2],
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fake_wall: [5, 3],
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popdown_floor: {
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__special__: 'perception',
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modes: new Set(['palette', 'editor', 'xray']),
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@ -1615,8 +1615,8 @@ export const LL_TILESET_LAYOUT = {
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explosion: [[16, 26], [17, 26], [18, 26], [19, 26]],
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splash: [[16, 27], [17, 27], [18, 27], [19, 27]],
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splash_slime: [[16, 28], [17, 28], [18, 28], [19, 28]],
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player1_exit: [[10, 28], [11, 28], [12, 28], [13, 28]],
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player2_exit: [[10, 29], [11, 29], [12, 29], [13, 29]],
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player1_exit: [[20, 28], [21, 28], [22, 28], [23, 28]],
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player2_exit: [[20, 29], [21, 29], [22, 29], [23, 29]],
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transmogrify_flash: [[24, 26], [25, 26], [26, 26], [27, 26], [28, 26], [29, 26], [30, 26], [31, 26]],
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teleport_flash: [[24, 27], [25, 27], [26, 27], [27, 27]],
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puff: [[24, 28], [25, 28], [26, 28], [27, 28]],
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