Avoid the very new ?. syntax (fixes #56)
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@ -674,7 +674,7 @@ export class Level extends LevelInterface {
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let actor = cell.get_actor();
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let wire_directions = terrain.wire_directions;
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if ((actor?.wire_directions ?? null !== null) && (actor.movement_cooldown === 0 || this.compat.tiles_react_instantly))
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if (actor && actor.wire_directions !== null && (actor.movement_cooldown === 0 || this.compat.tiles_react_instantly))
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{
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wire_directions = actor.wire_directions;
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}
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