Give blocks a speed so they behave correctly when moving on their own (via ice, clone, etc)
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@ -324,6 +324,7 @@ const TILE_TYPES = {
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is_actor: true,
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is_block: true,
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ignores: new Set(['fire']),
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movement_speed: 4,
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},
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clone_block: {
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draw_layer: LAYER_ACTOR,
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@ -333,6 +334,7 @@ const TILE_TYPES = {
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is_actor: true,
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is_block: true,
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ignores: new Set(['fire']),
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movement_speed: 4,
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},
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green_floor: {
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draw_layer: LAYER_TERRAIN,
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