Add a background; hide some broken stuff
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background.svg
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background.svg
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@ -15,10 +15,11 @@
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<header id="header-main">
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<img src="icon.png" alt="">
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<h1>Lexy's Labyrinth</h1>
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<p>— a game by <a href="https://eev.ee/">eevee</a></p>
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<nav>
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<button id="main-about" type="button">about</button>
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<button id="main-help" type="button" disabled>help</button>
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<button id="main-options" type="button">options</button>
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<button id="main-options" type="button" disabled>options</button>
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</nav>
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</header>
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<header id="header-pack">
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@ -60,9 +61,9 @@
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<!-- TODO explain how to find chips.dat or steam folder -->
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<!-- TODO drag and drop? -->
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<input id="splash-upload" type="file" accept=".dat,.ccl,.c2m,.ccs">
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<button type="button" id="splash-upload-button" class="button-big">Open a local level<br>(or drag and drop a file into this window)</button>
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<button type="button" id="splash-upload-button" class="button-big">Open a local level<!-- TODO: <br>(or drag and drop a file into this window) --></button>
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<p>Supports both the old Microsoft <code>CHIPS.DAT</code> format and the Steam <code>C2M</code> format.</p>
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<p>Does <em>not</em> yet support the Steam <code>C2G</code> format, so tragically, the original Steam levels can only be played one at a time! This should be fixed soon!</p>
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<p>Does <em>not</em> yet support the Steam <code>C2G</code> format, so tragically, the original Steam levels can only be played one at a time. This should be fixed soon!</p>
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<!--
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<p>If you own the Steam versions of <a href="https://store.steampowered.com/app/346850/Chips_Challenge_1/">Chip's Challenge 1</a> (<em>free!</em>) or <a href="https://store.steampowered.com/app/348300/Chips_Challenge_2/">Chip's Challenge 2</a> ($5 last I checked), you can play those too, even on Linux or Mac:</p>
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<ol class="normal-list">
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@ -1193,6 +1193,7 @@ const EDITOR_TOOLS = [{
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icon: 'icons/tool-pencil.png',
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name: "Pencil",
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desc: "Draw individual tiles",
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/* TODO not implemented
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}, {
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mode: 'line',
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icon: 'icons/tool-line.png',
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@ -1208,6 +1209,7 @@ const EDITOR_TOOLS = [{
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icon: 'icons/tool-fill.png',
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name: "Fill",
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desc: "Flood-fill an area with tiles",
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*/
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}, {
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mode: 'force-floors',
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icon: 'icons/tool-force-floors.png',
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@ -1218,6 +1220,7 @@ const EDITOR_TOOLS = [{
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icon: 'icons/tool-adjust.png',
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name: "Adjust",
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desc: "Toggle blocks and rotate actors",
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/* TODO not implemented
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}, {
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mode: 'connect',
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icon: 'icons/tool-connect.png',
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@ -1232,6 +1235,7 @@ const EDITOR_TOOLS = [{
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// TODO interesting option: rotate an actor as you draw it by dragging? or hold a key like in
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// slade when you have some selected?
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// TODO ah, railroads...
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*/
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}];
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// Tiles the "adjust" tool will turn into each other
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const EDITOR_ADJUST_TOGGLES = {
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