Make ending more readable, less CPU-heavy

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Eevee (Evelyn Woods) committed 2021-01-09 12:46:43 -07:00
1 parent 723af175cb
commit 69296dff67
2 files changed
+16 -10

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@@ -1666,7 +1666,7 @@ class Player extends PrimaryView {
// time, say something if you skipped levels...
// TODO disable most of the ui here? probably??
overlay_reason = 'ended';
overlay_middle = "You made your way through a bunch of weird escape rooms! Time to improve your score, or try a new set!";
overlay_middle = "Congratulations! You solved a whole set of funny escape rooms. But is that the best score you can manage...?";
let savefile = this.conductor.current_pack_savefile;
overlay_bottom = `FINAL SCORE: ${savefile.total_score.toLocaleString()}`;
// TODO press spacebar to... restart from level 1?? or what