diff --git a/js/editor/editordefs.js b/js/editor/editordefs.js index 9ab37c8..0f3f04b 100644 --- a/js/editor/editordefs.js +++ b/js/editor/editordefs.js @@ -922,11 +922,11 @@ export const TILE_DESCRIPTIONS = { }, cracked_floor: { name: "Cracked floor", - desc: "Turns into a hole when something steps off of it (except ghosts).", + desc: "Turns into a hole when something steps off of it (except ghosts and Cerise).", }, cracked_ice: { name: "Cracked ice", - desc: "Turns into water when something steps off of it (except ghosts).", + desc: "Turns into water when something steps off of it (except ghosts and Cerise).", }, score_5x: { name: "×5 bonus", diff --git a/js/tiletypes.js b/js/tiletypes.js index 2697a9a..17d3004 100644 --- a/js/tiletypes.js +++ b/js/tiletypes.js @@ -3005,8 +3005,7 @@ const TILE_TYPES = { item_pickup_priority: PICKUP_PRIORITIES.real_player, can_reveal_walls: true, movement_speed: 4, - ignores: new Set(['ice', 'ice_nw', 'ice_ne', 'ice_sw', 'ice_se']), - slide_ignores: new Set(['cracked_ice']), + ignores: new Set(['ice', 'ice_nw', 'ice_ne', 'ice_sw', 'ice_se', 'cracked_ice', 'cracked_floor']), pushes: { dirt_block: true, ice_block: true, @@ -3060,8 +3059,7 @@ const TILE_TYPES = { item_pickup_priority: PICKUP_PRIORITIES.player, can_reveal_walls: true, // XXX i think? movement_speed: 4, - ignores: new Set(['ice', 'ice_nw', 'ice_ne', 'ice_sw', 'ice_se']), - slide_ignores: new Set(['cracked_ice']), + ignores: new Set(['ice', 'ice_nw', 'ice_ne', 'ice_sw', 'ice_se', 'cracked_ice', 'cracked_floor']), pushes: { dirt_block: true, ice_block: true,