let any actor with a key unlock gates (unlike doors)
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@@ -894,7 +894,7 @@ export const TILE_DESCRIPTIONS = {
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},
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gate_red: {
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name: "Red gate",
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desc: "Requires a red key. Unlike doors, may be placed on top of other terrain.",
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desc: "Requires a red key. Unlike doors, may be placed on top of other terrain, and any actor with the key may unlock it.",
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},
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sand: {
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name: "Sand",
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