Fix tile rendering with the TW tileset

This commit is contained in:
Eevee (Evelyn Woods) 2020-09-23 22:49:44 -06:00
parent 5e70df77a6
commit 787cd0d3a7

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@ -436,7 +436,10 @@ export const TILE_WORLD_TILESET_LAYOUT = {
button_blue: [2, 8],
teleport_blue: [2, 9],
bomb: [2, 10],
trap: [2, 11],
trap: {
closed: [2, 11],
open: [2, 11],
},
wall_appearing: [2, 12],
gravel: [2, 13],
popwall: [2, 14],