From 7b54f8898170dc2abd895492b14db696c9a778bc Mon Sep 17 00:00:00 2001 From: "Eevee (Evelyn Woods)" Date: Thu, 24 Dec 2020 09:20:14 -0700 Subject: [PATCH] Let dynamite blow up even wired floor --- js/tiletypes.js | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/js/tiletypes.js b/js/tiletypes.js index 60542fa..0ef171e 100644 --- a/js/tiletypes.js +++ b/js/tiletypes.js @@ -2207,7 +2207,7 @@ const TILE_TYPES = { if (actor) { // Actors protect terrain, but floor becomes fire - if (terrain && terrain.type.name === 'floor' && terrain.wire_directions === 0 && terrain.wire_tunnel_directions === 0) { + if (terrain && terrain.type.name === 'floor') { if (actor.type.name === 'ice_block') { level.transmute_tile(terrain, 'water'); }