Start on editor UI; introduce some tools; implement adjust and force floors

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Eevee (Evelyn Woods) committed 2020-09-10 20:24:20 -06:00
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commit 7c9bc92627
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@@ -106,6 +106,30 @@
</header>
<div class="level"><!-- level canvas and any overlays go here --></div>
<div class="controls">
<!--
<p style>
Tip: Right click to color drop.<br>
Tip: Ctrl-click with terrain to replace only the current tile's terrain, rather than overwriting the whole tile.
</p>
<p>Layer: [all/auto] [terrain] [item] [actor] [overlay]</p>
<p>Actor direction: [north] [south] [east] [west]</p>
<p>[ ] Show connections</p>
<p>[ ] Toggle green objects</p>
<p>[ ] Show monster pathing</p>
<p>[ ] Show circuits???</p>
<pre>
Metadata:
xxx / yyy chips required
Time limit: [____]
Title: [__________]
Author: [__________]
map size
</pre>
-->
</div>
<div class="palette"></div>
<!-- TODO: