Always update the total levels in a pack when saving scores
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@ -1672,6 +1672,7 @@ class Player extends PrimaryView {
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savefile.aidless_levels = (savefile.aidless_levels ?? 0) + 1;
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}
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savefile.total_levels = this.conductor.stored_game.level_metadata.length;
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savefile.scorecards[level_index] = scorecard;
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this.conductor.save_savefile();
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}
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