Fix loading of the initial entry direction for railroads
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@ -419,7 +419,7 @@ const TILE_ENCODING = {
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tile.track_switch = null;
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tile.track_switch = null;
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}
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}
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// Initial actor facing is in the highest nybble
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// Initial actor facing is in the highest nybble
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tile.entered_direction = (mask >> 12) & 0x03;
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tile.entered_direction = DIRECTION_ORDER[(mask >> 12) & 0x03];
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},
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},
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encode(tile) {
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encode(tile) {
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let ret = tile.tracks & 0x3f;
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let ret = tile.tracks & 0x3f;
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