Don't stop when hitting a wall on a force floor
This commit is contained in:
parent
8b18ce37fb
commit
9197061096
@ -365,7 +365,7 @@ class Level {
|
||||
player_direction &&
|
||||
actor.last_move_was_force)
|
||||
{
|
||||
direction_preference = [player_direction];
|
||||
direction_preference = [player_direction, actor.direction];
|
||||
this._set_prop(actor, 'last_move_was_force', false);
|
||||
}
|
||||
else {
|
||||
|
||||
Loading…
Reference in New Issue
Block a user