Fix missing tooltips in editor

This commit is contained in:
Techokami 2021-12-17 19:04:59 -05:00
parent 77afca5799
commit 9309e9c838

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@ -515,7 +515,7 @@ export const TILE_DESCRIPTIONS = {
name: "Ice corner", name: "Ice corner",
desc: "Acts like ice, but turns anything sliding on it around the corner. Edges act like thin walls.", desc: "Acts like ice, but turns anything sliding on it around the corner. Edges act like thin walls.",
}, },
force_floor_n: { force_floor_s: {
name: "Force floor", name: "Force floor",
desc: "Slides anything on it in the indicated direction, unless it has suction boots. Players may attempt to step off, but not on their first slide. No effect on ghosts.", desc: "Slides anything on it in the indicated direction, unless it has suction boots. Players may attempt to step off, but not on their first slide. No effect on ghosts.",
}, },
@ -896,6 +896,18 @@ export const TILE_DESCRIPTIONS = {
name: "Red gate", name: "Red gate",
desc: "Requires a red key. Unlike doors, may be placed on top of other terrain, and any actor with the key may unlock it.", desc: "Requires a red key. Unlike doors, may be placed on top of other terrain, and any actor with the key may unlock it.",
}, },
gate_blue: {
name: "Blue gate",
desc: "Requires a blue key. Unlike doors, may be placed on top of other terrain, and any actor with the key may unlock it.",
},
gate_yellow: {
name: "Yellow gate",
desc: "Requires a yellow key. Unlike doors, may be placed on top of other terrain, and any actor with the key may unlock it.",
},
gate_green: {
name: "Green gate",
desc: "Requires a green key. Unlike doors, may be placed on top of other terrain, and any actor with the key may unlock it.",
},
sand: { sand: {
name: "Sand", name: "Sand",
desc: "Anything walking on it moves at half speed. Stops all blocks.", desc: "Anything walking on it moves at half speed. Stops all blocks.",