diff --git a/js/tiletypes.js b/js/tiletypes.js index 8082d4d..b29d9b0 100644 --- a/js/tiletypes.js +++ b/js/tiletypes.js @@ -142,7 +142,8 @@ const TILE_TYPES = { }, fake_floor: { draw_layer: LAYER_TERRAIN, - blocks_all: true, + blocks_monsters: true, + blocks_blocks: true, on_bump(me, level, other) { if (other.type.can_reveal_walls) { level.transmute_tile(me, 'floor');