Wire up the "change pack" button
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06c4733e3f
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@ -22,8 +22,10 @@
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<header id="header-pack">
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<header id="header-pack">
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<h2 id="level-pack-name">Chip's Challenge Level Pack 1</h2>
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<h2 id="level-pack-name">Chip's Challenge Level Pack 1</h2>
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<nav>
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<nav>
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<button class="set-nav-return" type="button" disabled>Change pack</button>
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<button id="main-change-pack" type="button">Change pack</button>
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<!--
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<button id="player-edit" type="button">Return to editor</button>
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<button id="player-edit" type="button">Return to editor</button>
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-->
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</nav>
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</nav>
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</header>
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</header>
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<header id="header-level">
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<header id="header-level">
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@ -1809,12 +1809,19 @@ class Conductor {
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}
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}
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ev.target.blur();
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ev.target.blur();
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});
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});
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document.querySelector('#main-change-pack').addEventListener('click', ev => {
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// TODO confirm
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this.switch_to_splash();
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});
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/*
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* FIXME restore, "return to editor" is bad text though
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document.querySelector('#player-edit').addEventListener('click', ev => {
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document.querySelector('#player-edit').addEventListener('click', ev => {
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// TODO should be able to jump to editor if we started in the
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// TODO should be able to jump to editor if we started in the
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// player too! but should disable score tracking and have a revert
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// player too! but should disable score tracking and have a revert
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// button
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// button
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this.switch_to_editor();
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this.switch_to_editor();
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});
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});
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*/
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this.update_nav_buttons();
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this.update_nav_buttons();
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this.switch_to_splash();
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this.switch_to_splash();
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