diff --git a/js/tiletypes.js b/js/tiletypes.js index 5631017..4c5cac5 100644 --- a/js/tiletypes.js +++ b/js/tiletypes.js @@ -610,6 +610,9 @@ const TILE_TYPES = { level.transmute_tile(other, 'explosion'); level.transmute_tile(me, 'water'); } + else if (other.type.name === 'ghost') { + return; + } else if (other.type.is_real_player) { level.fail('burned'); }