Change sand slowdown from 100% to 50%, and give it the gravel sound
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@@ -924,7 +924,7 @@ export const TILE_DESCRIPTIONS = {
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},
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sand: {
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name: "Sand",
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desc: "Anything walking on it moves at half speed. Stops all blocks.",
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desc: "Anything walking on it moves 50% slower. Stops all blocks.",
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},
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grass: {
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name: "Grass",
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