diff --git a/index.html b/index.html index 9bd8a22..388aa2c 100644 --- a/index.html +++ b/index.html @@ -72,12 +72,22 @@
+
+
+ 🎵 title by author +
+
+ + +
+
- + - +
diff --git a/js/main.js b/js/main.js index 6b6958b..07dd3b0 100644 --- a/js/main.js +++ b/js/main.js @@ -6,6 +6,7 @@ import * as dat from './format-dat.js'; import * as format_util from './format-util.js'; import { Level } from './game.js'; import CanvasRenderer from './renderer-canvas.js'; +import SOUNDTRACK from './soundtrack.js'; import { Tileset, CC2_TILESET_LAYOUT, LL_TILESET_LAYOUT, TILE_WORLD_TILESET_LAYOUT } from './tileset.js'; import TILE_TYPES from './tiletypes.js'; import { random_choice, mk, mk_svg, promise_event, fetch, walk_grid } from './util.js'; @@ -254,6 +255,36 @@ class Player extends PrimaryView { this.input_el = this.root.querySelector('.input'); this.demo_el = this.root.querySelector('.demo'); + this.music_el = this.root.querySelector('#player-music'); + this.music_audio_el = this.music_el.querySelector('audio'); + this.music_index = null; + let volume_el = this.music_el.querySelector('#player-music-volume'); + this.music_audio_el.volume = this.conductor.options.music_volume ?? 1.0; + volume_el.value = this.music_audio_el.volume; + volume_el.addEventListener('input', ev => { + let volume = ev.target.value; + this.conductor.options.music_volume = volume; + this.conductor.save_stash(); + + this.music_audio_el.volume = ev.target.value; + }); + let enabled_el = this.music_el.querySelector('#player-music-unmute'); + this.music_enabled = this.conductor.options.music_enabled ?? true; + enabled_el.checked = this.music_enabled; + enabled_el.addEventListener('change', ev => { + this.music_enabled = ev.target.checked; + this.conductor.options.music_enabled = this.music_enabled; + this.conductor.save_stash(); + + // TODO also hide most of the music stuff + if (this.music_enabled) { + this.update_music_playback_state(); + } + else { + this.music_audio_el.pause(); + } + }); + // Bind buttons this.pause_button = this.root.querySelector('.controls .control-pause'); this.pause_button.addEventListener('click', ev => { @@ -467,6 +498,8 @@ class Player extends PrimaryView { this.level = new Level(stored_level, this.compat); this.renderer.set_level(this.level); this.root.classList.toggle('--has-demo', !!this.level.stored_level.demo); + // TODO base this on a hash of the UA + some identifier for the pack + the level index. StoredLevel doesn't know its own index atm... + this.change_music(Math.floor(Math.random() * SOUNDTRACK.length)); this._clear_state(); } @@ -845,6 +878,8 @@ class Player extends PrimaryView { this.renderer.use_rewind_effect = false; } + this.update_music_playback_state(); + // The advance and redraw methods run in a loop, but they cancel // themselves if the game isn't running, so restart them here if (this.state === 'playing' || this.state === 'rewinding') { @@ -857,6 +892,56 @@ class Player extends PrimaryView { } } + // Music stuff + + change_music(index) { + if (index === this.music_index) + return; + this.music_index = index; + + let track = SOUNDTRACK[index]; + this.music_audio_el.src = track.path; + + let title_el = this.music_el.querySelector('#player-music-title'); + title_el.textContent = track.title; + if (track.beepbox) { + title_el.setAttribute('href', track.beepbox); + } + else { + title_el.removeAttribute('href'); + } + + let author_el = this.music_el.querySelector('#player-music-author'); + author_el.textContent = track.author; + if (track.twitter) { + author_el.setAttribute('href', 'https://twitter.com/' + track.twitter); + } + else { + author_el.removeAttribute('href'); + } + } + + update_music_playback_state() { + if (! this.music_enabled) + return; + + // Audio tends to match the game state + // TODO rewind audio when rewinding the game? would need to use the audio api, so high effort low reward + if (this.state === 'waiting') { + this.music_audio_el.pause(); + this.music_audio_el.currentTime = 0; + } + if (this.state === 'playing' || this.state === 'rewinding') { + this.music_audio_el.play(); + } + else if (this.state === 'paused') { + this.music_audio_el.pause(); + } + else if (this.state === 'stopped') { + this.music_audio_el.pause(); + } + } + // Auto-size the game canvas to fit the screen, if possible adjust_scale() { // TODO make this optional @@ -1645,11 +1730,22 @@ class LevelBrowserOverlay extends DialogOverlay { } // Central dispatcher of what we're doing and what we've got loaded +const STORAGE_KEY = "Lexy's Labyrinth"; class Conductor { constructor(tileset) { this.stored_game = null; this.tileset = tileset; - // TODO options and whatnot should go here too + + this.stash = JSON.parse(window.localStorage.getItem(STORAGE_KEY)); + // TODO more robust way to ensure this is shaped how i expect? + if (! this.stash) { + this.stash = {}; + } + if (! this.stash.options) { + this.stash.options = {}; + } + // Handy aliases + this.options = this.stash.options; this.splash = new Splash(this); this.editor = new Editor(this); @@ -1767,6 +1863,10 @@ class Conductor { this.nav_prev_button.disabled = !this.stored_game || this.level_index <= 0; this.nav_next_button.disabled = !this.stored_game || this.level_index >= this.stored_game.levels.length; } + + save_stash() { + window.localStorage.setItem(STORAGE_KEY, JSON.stringify(this.stash)); + } } diff --git a/js/soundtrack.js b/js/soundtrack.js new file mode 100644 index 0000000..34a4f19 --- /dev/null +++ b/js/soundtrack.js @@ -0,0 +1,31 @@ +export default [{ + title: "chiptune challenged", + author: "Eevee", + twitter: "eevee", + beepbox: 'https://www.beepbox.co/#8n31s0k0l00e0it3um1afg0ij0fi0r1o1330T1v2L4u01q1d5f7y0z6C1c0A1F2B4V6Q0090Pf519E0181T0v2L4u00q1d5f6y1z7C2w8c1h0T0v0L4u00q1d5f4y4z8C0w6c2h0T4v3L4uf0q1z6666ji8k8k3jSBKSJJAArriiiiii07JCABrzrrrrrrr00YrkqHrsrrrrjr005zrAqzrjzrrqr1jRjrqGGrrzsrsA099ijrABJJJIAzrrtirqrqjqixzsrAjrqjiqaqqysttAJqjikikrizrHtBJJAzArzrIsRCITKSS099ijrAJS____Qg99habbCAYrDzh00b24gh144xiz608wz608gy44h15a8oh3a007M289j628p0y4gUgy48gh14g10328o0p2b1FE-omKmHAWGqGEeFdjUbibAmRmlSRkRlmRpwJ8L5HbpiKjGFGGwWIMmAn8JGIHJGFGGJGP1qhushTAt97uhQAs2hVpyVh7ihQAtp7ihRAumbkbpH-xoeWZGCGHqjk-2QyV6RpnJkRlrmobibOdGOLqFGGBn51pcnb-_G_GCGGvPNrNg0idAzBy5CFMO0nbLbInbLbInbJCO-XpEZkwbSieCmqDUsnbLbInbLbInbLwG_z_8V7GBYnoKnunoKnunoKnunoKnuz46rF7aA6XEKnunoKnunoKnu5nyX_O91GmOf9CTmpvt5PtJTdQndSTsThsTrtPt5Ptxi2_Oek8btPt5PtJTdQndSTsThsTsUxwy2MwJSi8btAO2TpcwJShWCgsnoKnunoKnunoKrLf_P_B-EA76WbBTBSbBTBSbBTMlrMOA17jn_MBtBtttpWe02PsvXcbjdHWZITjUtlPSrFPrLsRPnZ1v2RJ_bP1usR8UZd7XnNRMsIR_lAtIAtTndQ-Jf7HWq_CPqDUllesXupPd7RsbHCU_z0-sPARtlTPe9KfXUOL3VWVKDAFIWtOqVioNUK0FKDceDIeDQCKCRSaznGduCzecKwUewzEcKwOW3wW2ewOZ1BQ71QmkAtN7ipt1Mt5l9714uAOW3MKwOW3wW2ewOZ17ghM97shR4t17khR4tx7ghQCnihQ5Z5d000', + path: 'music/chiptune-challenged.ogg', +}, { + title: "random access melody", + author: "Ringo", + twitter: "SheepyRingo", + beepbox: 'https://beepbox.co/#8n31sbk0l00e0ft2Km1a7g0fj07i0r1o3210T0v0L4u00q0d0f8y0z1C2w2c0h0T0v1L4u11q0d0f8y0z1C2w1c0h0T1v0L4u19q1d2fay0z1C3c2A5F4B0V1Q0202PeebbE0011T3v1L4u03q0d2f3y6z1C0S-JIAArrrAIjqirpb4zgid18Q4zgid18Q4zgid18Q4zhmu5pU4h4h4x4h4h8p24rIQue4nQOnQOnQOnQOhRx4uCi-Ci-Ci-Ci-Ciek38ZcBZcBZcBZcBZcAs22hWpbWpbWpbWpbWp8X_8MFEZ8zE8W2ewzE8W2ewzK8Z17ghQ4t17ghQ4t17a4uwzE8W2ewzE8W2ewzwifghQ4t17ghQ4t17ghRAoldN_LOkezqCVnQYlAtEGyZ5FKDUFE-aGGGGGGkR_dsJlmcLnHInP9kWXhUGyW9FE-qqGGGGGkR_tllvy9Dy9EOzaqYVja50OddupkCza8YCGHlAAukPnBlBkr56Pg0', + path: 'music/random-access-melody.ogg', +}, { + title: "shanty jig", + author: "ubuntor", + twitter: "ubuntor", + beepbox: 'https://beepbox.co/#8n41s7k7l00e0jt22m1a7g0jj07i0r2o32120T0v1L4u12q1d1f7y1z1C0w2c0h2T5v1L4ua6q1d2f5y4z1C0c4h0HYr901i8ah00000T5v3L7u05q1d1f7y1z7C1c0h0HT_QT_ItRAJJAAzT1v1L1u40q1d5f9y1z6C1c0A4F2B6V6Q0068Pf624E0111T4v1L4u04q1z6666ji8k8k3jSBKSJJAArriiiiii07JCABrzrrrrrrr00YrkqHrsrrrrjr005zrAqzrjzrrqr1jRjrqGGrrzsrsA099ijrABJJJIAzrrtirqrqjqixzsrAjrqjiqaqqysttAJqjikikrizrHtBJJAzArzrIsRCITKSS099ijrAJS____Qg99habbCAYrDzh00b000i4QlD4xc0008j4x95pN8j4xc00x8jhmsi4N80018i4zgS4x8i5h8i4x8j4x8i4x8p2efFDNFeGGhIGwrGqGX9i2waGGWqrardJczlnplv0Mc51i5kzjrjlrtvr9qFeiGAraHHHUa1wapaKSGGGCwDPeAux4X6xX6NECNIq58lkX6NIr6NGmNIrds3wqGrHWrbqpqhFLJIFGFJFGFGFTiddldc9jjrtjtjljjllnpn9iuPoSdPoSdDoSdLoPqGcyzoEEEEEEEkPWZY6f1ll3RQRgBBkbtllnljplrKGG7IGG7HFGIIGGHIGIIFGGFRRm3Sll3RQRmmlllSlmmlml3XaqxXaGxWWqHbaHbaHbaGqGHd5dwZBlEZRdltBlRtBlltdlleWGQuOGEuKCGOOGOOGOOGCGGPhjofplqftjlnpljlljlljlliFDNaaaNW1W1W860FGBEguwuwuynETkkm3Q3Q3QmTgddltQB0llQRlXWab1W1W1WbrHWqGXXHWGWqGZZ55wZ0Z0Z5JRdkFufgfgfhbQo6yyMuwuwuyKhGBbWomC6FGFHFQkkm3Q3Q3QllQRiJUZ0Z0Z4MkrGa88uwuyKSW-1EifhgytyyyyyyyxjfFQ9DEifhgF3xA9D-EjfgAuyzye4qe8Uyxi73oUhEUzyaeoYnhN74kshNt74shhN75QshN52Ad6MEzxQr52h-uEERkthN57ss0QshN574slhN74ku4sphN74ksNUiEUzyae8UKzye8EUzzae8UyzyecEUzyae8YjhN74kshNd74shhN76QshN57x29Saaaaaap-a4PQ97EEYoYtEYoYoEUzyqe8Uyzye8EUzyae8bcVRzFD8Fj6jhIPj8-NjIQkkpdd5ejhIPjeg7APjdcQPFDoEOpSacCqpOadzpDoEEEOpOaaacCsyz9CysCz9DoO9EDj8-hjIQrcQOfIkXd556P8Z4zQifj8ZczQPh80', + path: 'music/shanty-jig.ogg', +}, { + title: "Contemplating the Groove", + author: "triplebatman", + twitter: "doublebatman", + beepbox: 'https://beepbox.co/#8n31sbk0l00e0lt2km1a7g0lj0ai0r1o3210T0v0L4u00q1d2f7y1z1C0w2c0h7T1v2L4u01q1d2f7y0z1C0c2A1F0B2VaQ0950Pc454E0112T1v4L4u01q3d3f7y2z1C0c2AbF6B6V9Q0490Pb976E0001T4v3L4u04q1z6666ji8k8732SCKSJIsArriiiiii07JCABrzrrrrrrr02BrkqHrsrrrrjr005ziiqzrjzrrqr1jRjrqGGrrzsrsA099ijrABJJJIAzrrtirqrqjqixzsrAjrqjiqaqqysttAJqjikikrizrHtBJJAzArzrIsRCITKSS099ijrAJS____Qg99habbCAYrDzh00b4xd5ix8jhklEC7Ii6kl64xB5hDtUwN8id3gi4zgQlFBo5hol5xkm5hoycPgp2cjFEY4zkWWf3Ild7EM5aDnkWn9E-p5dvOCO-GqfYzX_Nu-LFX00X1FOg5dvU-uFEZ4zkWWf1EnHU2BjHGs03LWsA1joLn1GCzW8XWb82BjNW_i1jhYYwlRJduUzHEJKFU_e0K00eaAbaKzyP58ib9Mc5nnnnnn8QSkRilcDllnjpttGGGwqWWWWWWWQyJRRRRRRRF5bHHHHHHHhannnnUGKSCGOGGGGGGCCOGGF9v0GloJ02ieCF9vnVWWWKKKKKKKKKGGGOSCGKGGGOSCGKCGCGCzU8WG86KBjNW_0Nd7YFRRe00CzWkQvzQ4W9g21LJHHHHHHf2WqfAzBa8ayC18X2eiE8V6zshSQnkkSAswhQQ4tluGgFFjnYQVc2IpuLnkZwiCzWLwI2hRklkkS4tB2q_XfFET4tJ5R5dN7thAVltCwzGEGEFH8XacDaFGSAt17thhihQ4t17jjlF8W2eGBcLtBJelnpjCRSlllpmAzAqaWar2eg8Wq2eGMFLh_qrEu4TmWfqFKDUAqqfCCBdvxpdldddirw-uhkCO-sCyCDyldB-_GuNljJpdldddldaCnHM2DLU4-5FJvOhYRljRKjljjjljjR6FBUFGHZjiIQp_AqqcAzEEAICyf98W2exPhA0mCzbGpgF5l16QOxigOdja5aEGGGEOGO93aDARQ4ujp7Bklllkplp5uleDsKAzOFOGifaDdOWOYCkQp3SzaGXUyPhBihFEOif8T9HOr8Wp8Wq8YBPhBPuhSp8YAzOaOqYCOeCieCyeCtKGSM0', + path: 'music/contemplating-the-groove.ogg', +}, { + title: "gently haunting", + author: "Trotim", + twitter: "trotimwolf", + beepbox: 'https://www.beepbox.co/#8n31s7k4l00e0jt2mm0a7g0jj07i0r1o3210T1v2L4u3bq1d5f7y1z7C0c2AcF8B4V6Q047cPa744E0000T1v1L4u61q1d5f7y0z6C1c0A5F2B6V7Q0530Pf636E0011T5v1L4ue8q3d6f7y1z8C0c0h6H-SstrsrBzjAqihT4v1L4uf0q1z6666ji8k8k3jSBKSJJAArriiiiii07JCABrzrrrrrrr00YrkqHrsrrrrjr005zrAqzrjzrrqr1jRjrqGGrrzsrsA099ijrABJJJIAzrrtirqrqjqixzsrAjrqjiqaqqysttAJqjikikrizrHtBJJAzArzrIsRCITKSS099ijrAJS____Qg99habbCAYrDzh00b010y8x4h00000000000id10Mk60id18Q4zgid18Q4h8h4w00cPcPcMp23MFEZkzjn_V97ihQAujAAth7F8RdjRW1jhZ4th7ihVdph7mhwkQvp7ohQAs0hQAth6FBZezqqfwzOp7khQAs2hQAth7CTA4uh8XyeAzJ8WieEzOXO2f8Atp7ihS4t97khVtV17pE_lOePieKOe0m8WX8Xt8SCnQWa_IQv7Aukn8X_8WX8U1szHIzJQzNlvYzOcITE-Heh4O0-hQarneGFFQQQFHOkOCSO5Bd6h14t76Vll97B0', + path: 'music/gently-haunting.ogg', +}]; diff --git a/music/chiptune-challenged.ogg b/music/chiptune-challenged.ogg new file mode 100644 index 0000000..85b5ebe Binary files /dev/null and b/music/chiptune-challenged.ogg differ diff --git a/music/contemplating-the-groove.ogg b/music/contemplating-the-groove.ogg new file mode 100644 index 0000000..a2f6044 Binary files /dev/null and b/music/contemplating-the-groove.ogg differ diff --git a/music/gently-haunting.ogg b/music/gently-haunting.ogg new file mode 100644 index 0000000..3bdf44e Binary files /dev/null and b/music/gently-haunting.ogg differ diff --git a/music/random-access-melody.ogg b/music/random-access-melody.ogg new file mode 100644 index 0000000..40dc889 Binary files /dev/null and b/music/random-access-melody.ogg differ diff --git a/music/shanty-jig.ogg b/music/shanty-jig.ogg new file mode 100644 index 0000000..11ccfde Binary files /dev/null and b/music/shanty-jig.ogg differ diff --git a/style.css b/style.css index 40561bc..ecfdf4e 100644 --- a/style.css +++ b/style.css @@ -20,7 +20,8 @@ main[hidden] { display: none !important; } input[type=radio], -input[type=checkbox] { +input[type=checkbox], +input[type=range] { margin: 0.125em; vertical-align: middle; } @@ -292,16 +293,17 @@ body[data-mode=player] #editor-play { display: grid; align-items: center; grid: + "controls controls" min-content "level chips" min-content "level time" min-content "level bonus" min-content "level message" 1fr "level inventory" min-content - "controls controls" + "music ." min-content /* Need explicit min-content to force the hint to wrap */ / min-content min-content ; - column-gap: 1em; + column-gap: 2em; row-gap: 0.5em; image-rendering: optimizeSpeed; @@ -504,6 +506,43 @@ dl.score-chart .-sum { background: #0009; color: white; } + +#player-music { + grid-area: music; + display: flex; + text-transform: lowercase; + color: #909090; +} +#player-music #player-music-left { + flex: 1 0 auto; +} +#player-music #player-music-right { + text-align: right; +} +#player-music a { + color: #c0c0c0; +} +#player-music a:link, +#player-music a:visited { + text-decoration: underline dotted; +} +#player-music a:link { + color: hsl(225, 50%, 75%); +} +#player-music a:visited { + color: hsl(300, 50%, 75%); +} +#player-music a:link:hover, +#player-music a:visited:hover { + text-decoration: underline; +} +#player-music a:active { + color: hsl(0, 50%, 75%); +} +#player-music #player-music-volume { + width: 8em; +} + #player .controls { grid-area: controls; display: flex;