Halo revive sound effect

This commit is contained in:
Timothy Stiles 2021-02-06 12:15:12 +11:00
parent 8ffc6e1127
commit ba5d6c966c
3 changed files with 3 additions and 1 deletions

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@ -2280,7 +2280,7 @@ export class Level extends LevelInterface {
}
if (this.take_tool_from_actor(player, 'halo')) {
//play sound?
this.sfx.play_once('revive');
if (reason === 'time')
{
this.pause_timer();

View File

@ -311,6 +311,8 @@ class SFXPlayer {
timeup: 'sfx/timeup.ogg',
// https://jummbus.bitbucket.io/#j2N03winn200s0k0l00e00t2wm9a3g00j07i0r1O_U00o32T0v0EL0OD0Ou00q1d1f5y1z1C2w1c2h0T0v0pL0OD0Ou00q0d1f2y1z2C0w2c3h0b4gp1xFyW4xo31pe0MaCHCbwLbM5cFDgapBOyY0
win: 'sfx/win.ogg',
//from Ableton Retro Synths
'revive': 'sfx/revive.ogg',
};
for (let [name, path] of Object.entries(this.sound_sources)) {

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sfx/revive.ogg Normal file

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