From bd25fb02b193adca3b389f080ca6cc0529d94869 Mon Sep 17 00:00:00 2001 From: "Eevee (Evelyn Woods)" Date: Mon, 7 Sep 2020 14:48:29 -0600 Subject: [PATCH] Oops, fix re-trapping actors --- js/tiletypes.js | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/js/tiletypes.js b/js/tiletypes.js index e8ca17b..0500046 100644 --- a/js/tiletypes.js +++ b/js/tiletypes.js @@ -448,7 +448,7 @@ const TILE_TYPES = { let trap = me.connection; level._set_prop(trap, 'open', false); for (let tile of trap.cell) { - if (tile.is_actor) { + if (tile.type.is_actor) { level.set_actor_stuck(tile, true); } }