Unbreak opening CCLP1 (oops)
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@ -1601,7 +1601,7 @@ class Splash extends PrimaryView {
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// TODO indicate we're downloading something
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// TODO handle errors
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// TODO cancel a download if we start another one?
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let data = await fetch(path);
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let buf = await fetch(path);
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let stored_game;
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this.load_file(buf);
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// TODO get title out of C2G when it's supported
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