Fix CC2 encoding of S/E thin walls
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@ -89,8 +89,8 @@ const TILE_ENCODING = {
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0x18: ['walker', '#direction', '#next'],
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0x19: ['glider', '#direction', '#next'],
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0x1a: ['ice_block', '#direction', '#next'],
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0x1b: ['thinwall_e', '#next'],
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0x1c: ['thinwall_s', '#next'],
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0x1b: ['thinwall_s', '#next'],
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0x1c: ['thinwall_e', '#next'],
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0x1d: ['thinwall_se', '#next'],
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0x1e: 'gravel',
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0x1f: 'button_green',
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