Always play the get-chip sound
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@@ -2174,8 +2174,8 @@ export class Level extends LevelInterface {
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}
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collect_chip() {
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if (this.chips_remaining > 0) {
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this.sfx.play_once('get-chip');
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if (this.chips_remaining > 0) {
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this.chips_remaining--;
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}
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}
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