diff --git a/README.md b/README.md index 03ee3b4..6526f91 100644 --- a/README.md +++ b/README.md @@ -45,4 +45,4 @@ Give it a try, I guess! [https://c.eev.ee/lexys-labyrinth/](https://c.eev.ee/le - [Tile World](https://wiki.bitbusters.club/Tile_World) for being an incredible reference on Lynx mechanics - Everyone who contributed music — see [`js/soundtrack.js`](js/soundtrack.js) for a list! -Not associated with or blessed by Chuck Somerville, Niffler, or AOP. +Not associated with or blessed by Chuck Sommerville, Niffler, or AOP. diff --git a/js/main.js b/js/main.js index 2beba25..727c962 100644 --- a/js/main.js +++ b/js/main.js @@ -853,7 +853,7 @@ class Player extends PrimaryView { navigator.clipboard.writeText(REPLAY_PREFIX + util.b64encode(data)); flash_button(ev.target); }), - // TODO download? + // TODO download? as what? ]; extra_replay_elements.push(mk('div.-buttons', ...row1)); extra_replay_elements.push(mk('div.-buttons', ...row2)); @@ -1941,9 +1941,9 @@ const ABOUT_HTML = `
  • The lovingly maintained Bit Busters Club, its incredibly detailed wiki, and its Discord full of welcoming and patient folks who've been more than happy to playtest this thing and answer all kinds of arcane questions about Chip's Challenge mechanics.
  • Tile World, the original Chip's Challenge 1 emulator whose source code was indispensable.
  • Everyone who contributed to the soundtrack, without whom there would still only be one song.
  • -
  • Chuck Somerville, for creating the original game!
  • +
  • Chuck Sommerville, for creating the original game!
  • -

    Not affiliated with, endorsed by, aided by, or done with the permission of Chuck Somerville, Niffler Inc., or Alpha Omega Productions.

    +

    Not affiliated with, endorsed by, aided by, or done with the permission of Chuck Sommerville, Niffler Inc., or Alpha Omega Productions.

    `; class AboutOverlay extends DialogOverlay { constructor(conductor) {