diff --git a/js/tiletypes.js b/js/tiletypes.js index 4912354..842c94b 100644 --- a/js/tiletypes.js +++ b/js/tiletypes.js @@ -2032,6 +2032,8 @@ const TILE_TYPES = { 'bomb', 'ice', 'ice_nw', 'ice_ne', 'ice_sw', 'ice_se', 'force_floor_n', 'force_floor_s', 'force_floor_e', 'force_floor_w', 'force_floor_all', + // Ghosts don't activate swivels + 'swivel_nw', 'swivel_ne', 'swivel_se', 'swivel_sw', ]), movement_speed: 4, // TODO ignores /most/ walls. collision is basically completely different. has a regular inventory, except red key. good grief