fix a rewind bug in non turn based mode

Was caused by not making these setters undoable.
This commit is contained in:
Timothy Stiles 2020-09-26 22:31:18 +10:00
parent 30a145599c
commit d2e900dc3a

View File

@ -832,10 +832,9 @@ export class Level {
if (actor.cell === goal_cell)
return;
// TODO undo this stuff?
actor.previous_cell = actor.cell;
actor.animation_speed = speed;
actor.animation_progress = 0;
this._set_prop(actor, 'previous_cell', actor.cell);
this._set_prop(actor, 'animation_speed', speed);
this._set_prop(actor, 'animation_progress', 0);
let original_cell = actor.cell;
this.remove_tile(actor);