Fix ghosts to not detonate green mines
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@ -2120,7 +2120,7 @@ const TILE_TYPES = {
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blocks_collision: COLLISION.all_but_real_player,
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has_inventory: true,
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ignores: new Set([
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'bomb',
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'bomb', 'green_bomb',
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'water',
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'ice', 'ice_nw', 'ice_ne', 'ice_sw', 'ice_se',
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'force_floor_n', 'force_floor_s', 'force_floor_e', 'force_floor_w', 'force_floor_all',
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