diff --git a/js/tiletypes.js b/js/tiletypes.js index d05195b..320d7b7 100644 --- a/js/tiletypes.js +++ b/js/tiletypes.js @@ -822,12 +822,12 @@ const TILE_TYPES = { draw_layer: DRAW_LAYERS.terrain, blocks_collision: COLLISION.block_cc1 | COLLISION.monster_solid, on_arrive(me, level, other) { - if (! other.type.is_real_player) - return; if (level.take_tool_from_actor(other, 'bribe')) { // TODO bribe sound return; } + if (! other.type.is_real_player) + return; let lost = level.take_all_tools_from_actor(other); if (level.bonus_points > 0) { @@ -843,13 +843,12 @@ const TILE_TYPES = { draw_layer: DRAW_LAYERS.terrain, blocks_collision: COLLISION.block_cc1 | COLLISION.monster_solid, on_arrive(me, level, other) { - if (! other.type.is_real_player) - return; - if (level.take_tool_from_actor(other, 'bribe')) { // TODO bribe sound return; } + if (! other.type.is_real_player) + return; let lost = level.take_all_keys_from_actor(other); if (level.bonus_points > 0) {