From dd287284efc98722ce4fb716183eccf4bc879bca Mon Sep 17 00:00:00 2001 From: "Eevee (Evelyn Woods)" Date: Thu, 10 Sep 2020 15:40:56 -0600 Subject: [PATCH] Boots block monsters --- js/tiletypes.js | 9 +++++++++ 1 file changed, 9 insertions(+) diff --git a/js/tiletypes.js b/js/tiletypes.js index d86e617..1350651 100644 --- a/js/tiletypes.js +++ b/js/tiletypes.js @@ -704,16 +704,21 @@ const TILE_TYPES = { is_key: true, }, // Tools + // TODO note: ms allows blocks to pass over tools cleats: { draw_layer: LAYER_ITEM, is_item: true, is_tool: true, + blocks_monsters: true, + blocks_blocks: true, item_ignores: new Set(['ice', 'ice_nw', 'ice_ne', 'ice_sw', 'ice_se']), }, suction_boots: { draw_layer: LAYER_ITEM, is_item: true, is_tool: true, + blocks_monsters: true, + blocks_blocks: true, item_ignores: new Set([ 'force_floor_n', 'force_floor_s', @@ -726,12 +731,16 @@ const TILE_TYPES = { draw_layer: LAYER_ITEM, is_item: true, is_tool: true, + blocks_monsters: true, + blocks_blocks: true, item_ignores: new Set(['fire']), }, flippers: { draw_layer: LAYER_ITEM, is_item: true, is_tool: true, + blocks_monsters: true, + blocks_blocks: true, item_ignores: new Set(['water']), },