diff --git a/js/game.js b/js/game.js index 25fbd5e..77560b6 100644 --- a/js/game.js +++ b/js/game.js @@ -2578,7 +2578,7 @@ export class Level extends LevelInterface { // Undo in reverse order! There's no redo, so it's okay to use the destructive reverse(). // These toggles go first, since they're the last things to happen in a tic - if (entry.pending_green_toggle) { + if (entry.toggle_green_tiles) { this.__toggle_green_tiles(); } if (entry.sokoban_changes) {