diff --git a/js/game.js b/js/game.js index 70d7e1a..40448fa 100644 --- a/js/game.js +++ b/js/game.js @@ -650,7 +650,7 @@ export class Level { if (actor.pending_push) { actor.decision = actor.pending_push; this._set_prop(actor, 'pending_push', null); - continue; + return; } if (actor.slide_mode === 'ice') { // Actors can't make voluntary moves on ice; they just slide