Editor: Fix shift-pencilling a tile with properties
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@ -282,11 +282,7 @@ class PencilOperation extends DrawOperation {
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if (type.draw_layer !== 0) {
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cell.push({type: TILE_TYPES.floor});
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}
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let direction;
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if (type.is_actor) {
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direction = 'south';
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}
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cell.push({type, direction});
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this.editor.place_in_cell(x, y, this.editor.palette_selection);
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}
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else {
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// Default operation: only erase whatever's on the same layer
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