diff --git a/js/main-editor.js b/js/main-editor.js index a39ae08..3f7d714 100644 --- a/js/main-editor.js +++ b/js/main-editor.js @@ -1,4 +1,4 @@ -import * as fflate from 'https://unpkg.com/fflate/esm/index.mjs'; +import * as fflate from 'https://unpkg.com/fflate@0.4.8/esm/index.mjs'; import { DIRECTIONS, LAYERS, TICS_PER_SECOND } from './defs.js'; import { TILES_WITH_PROPS } from './editor-tile-overlays.js'; diff --git a/js/main.js b/js/main.js index abdbaf7..0e993b4 100644 --- a/js/main.js +++ b/js/main.js @@ -1,6 +1,6 @@ // TODO bugs and quirks i'm aware of: // - steam: if a player character starts on a force floor they won't be able to make any voluntary movements until they are no longer on a force floor -import * as fflate from 'https://unpkg.com/fflate/esm/index.mjs'; +import * as fflate from 'https://unpkg.com/fflate@0.4.8/esm/index.mjs'; import { DIRECTIONS, INPUT_BITS, TICS_PER_SECOND } from './defs.js'; import * as c2g from './format-c2g.js'; diff --git a/js/util.js b/js/util.js index 68bfeb9..dbcf182 100644 --- a/js/util.js +++ b/js/util.js @@ -1,4 +1,4 @@ -import * as fflate from 'https://unpkg.com/fflate/esm/index.mjs'; +import * as fflate from 'https://unpkg.com/fflate@0.4.8/esm/index.mjs'; // Base class for custom errors export class LLError extends Error {}