From fcab03f1d1b1d1812dfdf1addcef393e8f04d719 Mon Sep 17 00:00:00 2001 From: "Eevee (Evelyn Woods)" Date: Wed, 13 Jan 2021 22:52:57 -0700 Subject: [PATCH] Fix some nits with the level browser header --- js/main.js | 2 +- style.css | 1 + 2 files changed, 2 insertions(+), 1 deletion(-) diff --git a/js/main.js b/js/main.js index 0f853a0..d4a8e67 100644 --- a/js/main.js +++ b/js/main.js @@ -3289,7 +3289,7 @@ class LevelBrowserOverlay extends DialogOverlay { mk('th', ""), mk('th', "Level"), mk('th.-time', mk('abbr', { - title: "Time left on the clock when you finished; doesn't exit for untimed levels", + title: "Time left on the clock when you finished; doesn't exist for untimed levels", }, "Best clock")), mk('th.-time', mk('abbr', { title: "Actual time it took you to play the level, even on untimed levels, and ignoring any CC2 clock altering effects", diff --git a/style.css b/style.css index fc35c1f..3be6628 100644 --- a/style.css +++ b/style.css @@ -332,6 +332,7 @@ table.level-browser tfoot tr th { border-top: 2px solid hsl(225, 20%, 60%); text-align: right; } +table.level-browser th, table.level-browser td { padding: 0.25em; }