Commit Graph

12 Commits

Author SHA1 Message Date
Eevee (Evelyn Woods)
26f9e917a8 Support the remaining invalid tile, which slipped into CCLXP2 2020-09-25 04:51:59 -06:00
Eevee (Evelyn Woods)
537e011f2a Track scores, including your total score for a pack 2020-09-25 03:47:18 -06:00
Eevee (Evelyn Woods)
fcbd2b17be Fix dirt block direction in DAT; remove clone block, which serves no purpose for us 2020-09-18 22:22:38 -06:00
Eevee (Evelyn Woods)
529b87ab23 Attempt to support some invalid MSCC tiles 2020-09-16 01:51:38 -06:00
Eevee (Evelyn Woods)
fed52c42ab Update CCL parser to also use tile templates containing types 2020-09-15 22:48:59 -06:00
Eevee (Evelyn Woods)
b26820d99b Fix revealing the void under a block hiding an item in CC1 2020-09-12 20:58:28 -06:00
Eevee (Evelyn Woods)
1cc631c27e Load custom trap/cloner connections from CC1 .DAT levels 2020-09-01 09:48:17 -06:00
Eevee (Evelyn Woods)
eb2dd7a4a4 Implement clone machine! 2020-09-01 01:31:42 -06:00
Eevee (Evelyn Woods)
050c4e0322 Fix missing floor tiles in DAT levels 2020-08-29 00:25:17 -06:00
Eevee (Evelyn Woods)
bbfa0a6e8f Split out CC2 tile bytes; stub out enough for Lesson 1 to load; show inventory; implement misc bits 2020-08-28 07:01:28 -06:00
Eevee (Evelyn Woods)
0dd190fc5a Finish CC1 parser; show hints; improve ice 2020-08-28 05:24:25 -06:00
Eevee (Evelyn Woods)
3084ca7b49 Initial commit: a game that plays through some of CCLP1 2020-08-28 04:02:03 -06:00