Eevee (Evelyn Woods)
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8d89f7d9dd
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Finish removing 'doomed'; remove Cell.each
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2020-09-02 05:26:59 -06:00 |
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Eevee (Evelyn Woods)
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0ba5ecc7e3
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Implement (PARTIAL) undo; remove 'doomed'; fix a few small tile bugs
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2020-09-02 05:20:23 -06:00 |
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Eevee (Evelyn Woods)
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1cc631c27e
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Load custom trap/cloner connections from CC1 .DAT levels
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2020-09-01 09:48:17 -06:00 |
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Eevee (Evelyn Woods)
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7d9426c8e7
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Add license
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2020-09-01 07:45:32 -06:00 |
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Eevee (Evelyn Woods)
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5416167192
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Disallow cloning when the target tile is blocked
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2020-09-01 07:40:52 -06:00 |
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Eevee (Evelyn Woods)
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060895c5ba
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Fix rendering of thin walls using a CC2 tileset
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2020-09-01 07:36:14 -06:00 |
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Eevee (Evelyn Woods)
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4d6d835895
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Implement walkers, blobs, and teeth
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2020-09-01 07:01:02 -06:00 |
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Eevee (Evelyn Woods)
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aa7952a3dd
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Improve dialog styling; add about text; stub out options
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2020-09-01 06:46:29 -06:00 |
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Eevee (Evelyn Woods)
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c8bdf121d0
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Auto-size the game to fit the browser window
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2020-09-01 05:51:26 -06:00 |
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Eevee (Evelyn Woods)
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9dccb310e0
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Implement random force floors
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2020-09-01 05:26:25 -06:00 |
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Eevee (Evelyn Woods)
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7a9bc725d4
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Implement blue teleporters
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2020-09-01 05:15:50 -06:00 |
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Eevee (Evelyn Woods)
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cd7a328963
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Delete the demo scrubber; complex and not very useful
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2020-09-01 05:01:48 -06:00 |
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Eevee (Evelyn Woods)
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ab377f6593
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Fix demo playback (!): bumping doesn't cause cooldown, thieves were backwards
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2020-09-01 05:00:57 -06:00 |
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Eevee (Evelyn Woods)
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2ae053d87a
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Implement traps!
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2020-09-01 01:36:47 -06:00 |
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Eevee (Evelyn Woods)
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eb2dd7a4a4
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Implement clone machine!
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2020-09-01 01:31:42 -06:00 |
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Eevee (Evelyn Woods)
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2b4450fc8c
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Prevent spacebar from scrolling
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2020-08-31 12:24:07 -06:00 |
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Eevee (Evelyn Woods)
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af65e3d5b3
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Whoops, fix syntax error
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2020-08-31 12:18:39 -06:00 |
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Eevee (Evelyn Woods)
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8309ff37a8
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Add an incredibly crappy restart button
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2020-08-31 12:18:09 -06:00 |
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Eevee (Evelyn Woods)
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051730750b
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Always put the player first in actor order
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2020-08-31 12:07:11 -06:00 |
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Eevee (Evelyn Woods)
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730824e697
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Define clone blocks and teeth in the CC2 tile layout
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2020-08-31 12:06:58 -06:00 |
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Eevee (Evelyn Woods)
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6076b3c9a1
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Add an incredibly bad level select
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2020-08-31 11:33:01 -06:00 |
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Eevee (Evelyn Woods)
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a76a44e1b8
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Fuck it, I guess let anyone use the secret query args
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2020-08-31 11:06:27 -06:00 |
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Eevee (Evelyn Woods)
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070d276e8a
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Implement green/blue buttons, tanks, monster death; stub out remaining CC1 objects; easy restart on death
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2020-08-31 11:03:14 -06:00 |
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Eevee (Evelyn Woods)
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0390d54909
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Styled the whole page; reimplemented pausing; implemented success, score, and time
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2020-08-31 10:27:29 -06:00 |
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Eevee (Evelyn Woods)
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b871181bf4
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Add support for demos, terrible UI for it, and a clumsy pause button
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2020-08-31 08:40:44 -06:00 |
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Eevee (Evelyn Woods)
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101b68c017
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Map out most of the parts of the CC2 tile layout that I can actually draw
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2020-08-30 04:52:47 -06:00 |
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Eevee (Evelyn Woods)
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731d3c15a8
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Rewrite movement loop and timing to better match Lynx rules
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2020-08-30 01:50:34 -06:00 |
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Eevee (Evelyn Woods)
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413c511fe1
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Implement specialized blocking for dirt, gravel, chips, etc.
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2020-08-29 02:22:55 -06:00 |
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Eevee (Evelyn Woods)
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b3a0ff963c
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Begrudgingly support letter tiles
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2020-08-29 02:10:27 -06:00 |
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Eevee (Evelyn Woods)
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a2e1a4fd9a
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Stop parsing a C2M at END; fix CC2 force floor tiles
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2020-08-29 01:31:05 -06:00 |
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Eevee (Evelyn Woods)
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ec872d93d2
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Implement implicit terrain for C2M; implement thin walls
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2020-08-29 01:14:59 -06:00 |
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Eevee (Evelyn Woods)
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a9b1af8e62
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Support CC2's multiple hints
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2020-08-29 00:58:04 -06:00 |
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Eevee (Evelyn Woods)
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a50de91195
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Implement appearing walls and popwalls
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2020-08-29 00:30:01 -06:00 |
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Eevee (Evelyn Woods)
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576a7b0c26
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Finish specifying the Tile World tileset layout
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2020-08-29 00:25:28 -06:00 |
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Eevee (Evelyn Woods)
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050c4e0322
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Fix missing floor tiles in DAT levels
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2020-08-29 00:25:17 -06:00 |
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Eevee (Evelyn Woods)
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bbfa0a6e8f
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Split out CC2 tile bytes; stub out enough for Lesson 1 to load; show inventory; implement misc bits
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2020-08-28 07:01:28 -06:00 |
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Eevee (Evelyn Woods)
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15d9101ebf
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Allow me to play commercial levels locally
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2020-08-28 05:38:23 -06:00 |
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Eevee (Evelyn Woods)
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0dd190fc5a
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Finish CC1 parser; show hints; improve ice
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2020-08-28 05:24:25 -06:00 |
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Eevee (Evelyn Woods)
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3084ca7b49
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Initial commit: a game that plays through some of CCLP1
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2020-08-28 04:02:03 -06:00 |
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