Eevee (Evelyn Woods)
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731d3c15a8
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Rewrite movement loop and timing to better match Lynx rules
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2020-08-30 01:50:34 -06:00 |
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Eevee (Evelyn Woods)
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413c511fe1
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Implement specialized blocking for dirt, gravel, chips, etc.
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2020-08-29 02:22:55 -06:00 |
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Eevee (Evelyn Woods)
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b3a0ff963c
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Begrudgingly support letter tiles
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2020-08-29 02:10:27 -06:00 |
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Eevee (Evelyn Woods)
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ec872d93d2
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Implement implicit terrain for C2M; implement thin walls
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2020-08-29 01:14:59 -06:00 |
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Eevee (Evelyn Woods)
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a9b1af8e62
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Support CC2's multiple hints
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2020-08-29 00:58:04 -06:00 |
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Eevee (Evelyn Woods)
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a50de91195
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Implement appearing walls and popwalls
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2020-08-29 00:30:01 -06:00 |
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Eevee (Evelyn Woods)
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bbfa0a6e8f
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Split out CC2 tile bytes; stub out enough for Lesson 1 to load; show inventory; implement misc bits
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2020-08-28 07:01:28 -06:00 |
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Eevee (Evelyn Woods)
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15d9101ebf
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Allow me to play commercial levels locally
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2020-08-28 05:38:23 -06:00 |
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Eevee (Evelyn Woods)
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0dd190fc5a
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Finish CC1 parser; show hints; improve ice
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2020-08-28 05:24:25 -06:00 |
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Eevee (Evelyn Woods)
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3084ca7b49
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Initial commit: a game that plays through some of CCLP1
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2020-08-28 04:02:03 -06:00 |
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