Eevee (Evelyn Woods)
b6f38f835d
Enable zlib compression of exported levels
2024-04-20 01:45:25 -06:00
Eevee (Evelyn Woods)
af57e8a33e
Remove the raft from the editor
2024-04-18 02:08:55 -06:00
Eevee (Evelyn Woods)
e3d8a0f669
Fix the floodfill tool
2024-04-18 02:08:17 -06:00
Eevee (Evelyn Woods)
3cf81b53ad
Improve the connection tool somewhat; show implicit connections
...
For example, you can now make connections with the connection tool.
Remarkable.
Unfortunately, implicit connections aren't updated as you edit the level
yet.
Also came with some refactors for searching a level and whatnot.
2024-04-18 00:56:20 -06:00
Eevee (Evelyn Woods)
5e2dfdd926
Allow clicking green buttons in the editor; move cursor into MouseOperation
2024-04-17 20:30:23 -06:00
Eevee (Evelyn Woods)
5aeeb8a974
Touch up some tile tooltips; rearrange experimental tiles
2024-04-17 03:52:39 -06:00
Eevee (Evelyn Woods)
2439048f59
Fix transforming selection + add more transforms
2024-04-17 02:24:06 -06:00
Eevee (Evelyn Woods)
ed5f76221b
Add support for subtracting from the selection
2024-04-17 01:22:45 -06:00
Eevee (Evelyn Woods)
eaa3bf6965
Spruce up the editor toolbar
...
Ditch the textured backgrounds (hard to read), add some icons for the
controls, and recolor the icons themselves to the new tentative palette.
2024-04-17 01:09:55 -06:00
Eevee (Evelyn Woods)
7e0c1b0337
Improve the editor's selection tool (slightly WIP)
...
It now supports arbitrary regions! The tool itself still makes
rectangles, but you can shift-drag to add to the selection.
It also distinguishes visually between a floating selection and not, is
more easily visible against certain tile backgrounds and at small zoom
levels, and, I don't know, probably some other stuff.
2024-04-16 23:55:35 -06:00
Eevee (Evelyn Woods)
bef5550a95
Make mouse operations always exist, not only while clicking
...
This allows for multi-eyedrop (where right-clicking the same cell cycles
through everything in that cell) to finally work.
Also fixes #72 , I think.
2024-04-16 05:23:56 -06:00
Techokami
4ac01a403f
One more missed tooltip
2021-12-18 23:54:43 -05:00
Techokami
9309e9c838
Fix missing tooltips in editor
2021-12-17 19:04:59 -05:00
Timothy Stiles
6f27332cce
Cerise doesn't break cracked tiles (because she's dainty)
...
Teal Knight suggestion. It's a purely backwards compatible way to distinguish the two characters a little more, and fits her theme, but it's up to you.
2021-11-28 18:26:18 +11:00
Timothy Stiles
71abc13330
let any actor with a key unlock gates (unlike doors)
2021-11-20 12:57:58 +11:00
Timothy Stiles
590ecb36ae
placing a circuit block on a tile shouldn't crash ( fixes #78 )
2021-11-18 18:19:57 +11:00
Eevee (Evelyn Woods)
53ed2f0948
Add support for rotating or flipping a level or selection
2021-05-16 17:52:31 -06:00
Eevee (Evelyn Woods)
99dec75731
Split the editor up
2021-05-07 17:57:25 -06:00