Eevee (Evelyn Woods)
|
ed6a98392d
|
Fix the fix for bowling balls destroying players
|
2021-01-02 17:42:39 -07:00 |
|
Eevee (Evelyn Woods)
|
656d124c89
|
Fix a crash when blowing up a pink button
|
2021-01-02 17:42:07 -07:00 |
|
Eevee (Evelyn Woods)
|
6c2602246e
|
Allow rovers to enter popwalls and fake walls
|
2021-01-02 17:16:27 -07:00 |
|
Eevee (Evelyn Woods)
|
c9bcc92bdf
|
Prevent ghosts from toggling swivels
|
2021-01-02 16:59:20 -07:00 |
|
Eevee (Evelyn Woods)
|
6d519cfa0a
|
Handle a player blowing themselves up with dynamite
|
2021-01-02 12:23:53 -07:00 |
|
Eevee (Evelyn Woods)
|
69d62f8266
|
Fix collision masks for dynamite and bowling balls
|
2021-01-02 12:19:52 -07:00 |
|
Eevee (Evelyn Woods)
|
a657682035
|
Disable zlibbed level URLs since they'll break gliderbot
|
2021-01-01 22:26:29 -07:00 |
|
Eevee (Evelyn Woods)
|
29df283f80
|
Add support for zlib-compressed levels in URLs
|
2021-01-01 22:09:49 -07:00 |
|
Eevee (Evelyn Woods)
|
e277a1363e
|
Add a transmogrify sparkle
|
2021-01-01 21:27:10 -07:00 |
|
Eevee (Evelyn Woods)
|
a41baee3fc
|
Fix this fix to player fixing whatever
|
2021-01-01 20:18:03 -07:00 |
|
Eevee (Evelyn Woods)
|
21286920a2
|
Add ZIP to the file upload control's extensions
|
2021-01-01 20:15:36 -07:00 |
|
Eevee (Evelyn Woods)
|
2673f7f9f8
|
Don't switch players when a non-active player exits
|
2021-01-01 20:10:00 -07:00 |
|
Eevee (Evelyn Woods)
|
d77b25c7c1
|
Wildly guess about how blob transmogrification might use the PRNG
|
2021-01-01 20:09:44 -07:00 |
|
Eevee (Evelyn Woods)
|
65535eaded
|
Give that "more levels" header some breathing room
|
2021-01-01 18:32:31 -07:00 |
|
Eevee (Evelyn Woods)
|
80ef57b0b8
|
Update README to reflect current status
|
2021-01-01 18:27:34 -07:00 |
|
Eevee (Evelyn Woods)
|
c55a415099
|
Support drag and drop with a single CCL or ZIP
|
2021-01-01 18:25:20 -07:00 |
|
Eevee (Evelyn Woods)
|
1b55e82061
|
Add CC2LP1; streamline the splash page, moving most of the text to the GitHub wiki
|
2021-01-01 18:18:50 -07:00 |
|
Eevee (Evelyn Woods)
|
1b48c291c9
|
Implement the pgchip clone block ice cloning hack
|
2021-01-01 17:30:50 -07:00 |
|
Eevee (Evelyn Woods)
|
aac1e09c72
|
Add support for pgchip's magic number and ice block encoding
|
2021-01-01 17:11:11 -07:00 |
|
Eevee (Evelyn Woods)
|
0d35274d6a
|
Add support for loading CC2 ZIPs, and parse out C2G game titles
|
2021-01-01 15:26:33 -07:00 |
|
Eevee (Evelyn Woods)
|
f5b1b4a83d
|
Make multi-hints readable by CC2
|
2021-01-01 14:46:05 -07:00 |
|
Eevee (Evelyn Woods)
|
044c08c3fc
|
Add support for downloading an entire pack as a zipped C2G
|
2021-01-01 14:44:48 -07:00 |
|
Eevee (Evelyn Woods)
|
83793603d3
|
Improve interactions between turn-based mode and tic navigation
|
2021-01-01 13:10:48 -07:00 |
|
Eevee (Evelyn Woods)
|
adac6774a4
|
Remove duplicate code in Tileset drawing
|
2021-01-01 12:47:54 -07:00 |
|
Eevee (Evelyn Woods)
|
c8686f9d66
|
Copy a level's title to the right places in the editor so it shows in the level browser
|
2021-01-01 12:44:20 -07:00 |
|
Eevee (Evelyn Woods)
|
4454970564
|
Split up the Steam loop into begin/finish parts to match what turn-based mode expects
|
2020-12-31 18:01:40 -07:00 |
|
Eevee
|
f0cd4d3c5a
|
Merge pull request #22 from Patashu/master
fix turn-based mode
|
2020-12-31 17:23:24 -07:00 |
|
Eevee (Evelyn Woods)
|
18b9fd6d4d
|
Add support for a floating selection
|
2020-12-31 14:49:37 -07:00 |
|
Eevee (Evelyn Woods)
|
2183e7de3c
|
Fix some copy/paste errors in editor tooltips
|
2020-12-30 18:50:17 -07:00 |
|
Eevee (Evelyn Woods)
|
130b917c81
|
Lazily load the level in the player and editor, so an unplayable level doesn't break the editor too
|
2020-12-30 18:21:21 -07:00 |
|
Eevee (Evelyn Woods)
|
93d77ea297
|
Add support for "rotating" through letter tiles. Fixes #21
|
2020-12-30 17:57:07 -07:00 |
|
Eevee (Evelyn Woods)
|
2109e4f4fa
|
Fix paths to rotation buttons
|
2020-12-30 17:50:34 -07:00 |
|
Eevee (Evelyn Woods)
|
15a37457de
|
Add physical rotation buttons
|
2020-12-30 17:47:29 -07:00 |
|
Eevee (Evelyn Woods)
|
fb2f79823c
|
Stub out a selection tool for the editor
|
2020-12-30 17:28:41 -07:00 |
|
Eevee (Evelyn Woods)
|
d700561c0f
|
Add a cursor to the editor
|
2020-12-30 11:52:27 -07:00 |
|
Eevee (Evelyn Woods)
|
09d220b2a3
|
Improve ergonomics of the level props dialog a bit
|
2020-12-30 11:30:50 -07:00 |
|
Eevee (Evelyn Woods)
|
48803b1483
|
Add tooltip help for most tiles in the editor
|
2020-12-30 11:08:38 -07:00 |
|
Eevee (Evelyn Woods)
|
de53582d47
|
Fix perception and use it to implement the xray eye
|
2020-12-29 20:42:53 -07:00 |
|
Eevee (Evelyn Woods)
|
746300a514
|
Add support for encoding thin walls/canopies; add them to the editor; add support for additive drawing
|
2020-12-29 20:12:54 -07:00 |
|
Eevee (Evelyn Woods)
|
b9a311a18c
|
Merge thin walls into a single tile; split "overlay" layer into correct CC2 parts
|
2020-12-29 19:29:22 -07:00 |
|
Timothy Stiles
|
f6a79456e9
|
fix turn-based mode
|
2020-12-30 13:01:01 +11:00 |
|
Eevee (Evelyn Woods)
|
1c5f63b61b
|
Add a new experimental tile: sand
|
2020-12-29 17:08:51 -07:00 |
|
Eevee (Evelyn Woods)
|
6b0bb9cb3d
|
Prevent pushing a block that's already moving due to a slide push
|
2020-12-29 12:30:08 -07:00 |
|
Eevee (Evelyn Woods)
|
c475500bdb
|
Add in a single-tic delay after a failed teleport
|
2020-12-29 11:42:41 -07:00 |
|
Eevee (Evelyn Woods)
|
be769b7dc8
|
Clean up doppelganger collision; monsters block doppelgangers, but players and dopps don't block each other
|
2020-12-29 11:34:51 -07:00 |
|
Eevee (Evelyn Woods)
|
819a2e2203
|
Make actors bonk on ice even if they weren't already sliding
|
2020-12-29 10:16:10 -07:00 |
|
Eevee (Evelyn Woods)
|
a32b29976e
|
Fix occasionally displaying times as 1:010
|
2020-12-29 10:15:57 -07:00 |
|
Eevee (Evelyn Woods)
|
6c99752f37
|
Allow the hook to block monster movement at decision time
|
2020-12-29 09:03:40 -07:00 |
|
Eevee (Evelyn Woods)
|
41ab804f79
|
Prevent blocks from pushing sliding blocks, except frame blocks pushing dirt blocks
|
2020-12-29 08:30:55 -07:00 |
|
Eevee (Evelyn Woods)
|
63f09283ea
|
Make actors explode when starting the level on a bomb
|
2020-12-29 07:21:18 -07:00 |
|